I really need help understanding what is going on with V2, as I am very confused...
1.) As far as I know, before RhoMobile Suite V2, we used to have the RhoMobile components (Rhodes/RhoConnect,..) to build native apps, and RhoElements V1 that acts like a container/render engine and give us the ability to perform device capabilities calls.
2.) Then we've been Told that RhoElements V2 will be merged with RhoMobile.
3.) Now after I downloaded RhoMobile Suite V2, I found out that I have 3 RhoElements runtime installers under C:\MotorolaRhoMobileSuite2.0.5\RhoElements2 Shared Runtime. That seems the same as the old RhoElements V1, correct? so I don't understand why these installers are still there?
4.) Also, now when creating a RhoMobile application, you can specify if you want to Use RhoElements, what does that mean? The RhoElements app that will be created through RhoStudio just like a Rhodes app, will it need to use Ruby? I don't understand the difference and why would the person choose to Use RhoElements when creating the app? are those Native Apps we're creating from there? and if so, does that mean that RhoElements V2 offers the option of a native app and a hybrid app? (RhoMobile app and RhoElements Runtime app?)
5.) if I choose to keep using RhoElements runtime (just like V1), will it be possible to target iPhone/Android/WM/WP/BB? or will I need to use the Native App to do that?
Thank you for any help you can provide,