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I would like to see some definitive answer on this as well.
I realize that this isn't an answer, but, notice there are two dates.
Is your app already on the App Store? Then you have until June 1. If not, can you get it submitted before February 1? Then you will also have until June 1 to update to 64-bit. Actually, I think it's only on the first update you submit after June 1. I think it will be allowed to stay in the App Store so long as you don't submit an update, but of course it's an uncomfortable position to not be able to update your app.
So, you have some breathing room if you can get it accepted before February 1.
How do you build? It's my understanding that Rhodes 5.x does not currently support Xcode GUI build (even though still in the documentation - I don't know if this is a bug or a feature...) - you need to do only command-line (rake) build (or RhoStudio IDE).
I'd like to know this myself, because my command-line builds don't seem to support 64-bit. I think you would need to alter the Xcode project file that the rake build creates for you. This is not the same as the project file you create with: rake build:iphone:setup_code_project.
I think there is some work needed yet by RhoMobile to support 64-bit build, unless you alter the Xcode project file yourself.
In my case, it may be because I have a native plugin of my own, though. I haven't added 64-bit support to my native plugin. But pretty sure I recently followed my standard practice of creating a simple app from scratch for every new Rhodes version. e.g. I always create a new app from the app generator, e.g. 'test525', just so that I can compare it with the previous 'test520' and see what changed.
Unfortunately it is a new app and is still in internal approval process with little hope of submission prior to Feb 1.
From my investigation it looks like the root of the issue is libcurl.a
We are working on changes to the Rhodes project that will enable the 64-bit binary requirement. We expect to provide something next week sometime. Jerrod, I realize this offers you little time for you, but that is the latest information I have from the engineer.
Appreciate the update! Whew.
Looks like changes for iOS 64-bit build have been checked-in to master today!
Quite a bit of change - rakefiles and Xcode projects for all (I presume - it's lot anyway) libraries have been modified. It's not clear that all needed changes have been done yet (there were also extensive related additions on the 22nd). Lots of other much-needed iOS attention in January check-ins. (GPS fix for iOS8, for one.)
You will still need to update any of your own extensions.
If you are brave and willing to get the master with Git and make your own Gem, I'm sure that testing and feedback will be appreciated!
Thanks to all for the hard work. It looks like it's been a lot.
I will see if I can make a newly-generated app with 64-bit support later today.
Oh, I also expect from looking at recent check-ins, that you will see a herd of Zebras on your screen. (If you generate a new app.)
I'll wait some more few days to start using this.
The team is hard working to have support for iOS 64bit in Feb.
Stay tune :-)