Xcode 6.2?

Has anybody braved Xcode 6.2/iOS 8.2 yet?

If you're playing-along, keep in mind that when you update Xcode from the OS X App Store, it will overwrite your 6.1.1.

I just go ahead and update it, and then afterwards I download the previous version (now 6.1.1) from the developer portal and re-install.

That becomes a permanently-installed legacy Xcode version. (App Store won't mess with it after reinstall from the portal download).

OS X will get confused about XCode application icons until you log-out or reboot! It will drive you nuts thinking you are starting the wrong version!

5.0.30 has been working well for me building for iOS 8.1 with Xcode 5.1.1.

Thierry Leloup
Hello Jon,Yes, I did.It works

Hello Jon,

Yes, I did.

It works alright for me with following configuration : Rhodes 5.0.30, Xcode 6.2, Yosemite 10.10.2, iOs 8.2.

I have tested it with an iPhone6, iPad and iPhone 4S.

Thierry

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Jon Tara
Thank you! It's good to know

Thank you! It's good to know that this time there was no major breaking change! Apple tends to make major breaking changes in Xcode, but mainly at major version numbers.

I want to do something with Apple Watch, and so I'll get updated, and report any issues I come across.

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Jon Tara
FYI, I updated. I did find

FYI, I updated. I did find one glitch.

Apparently, there is a problem with command-line tools finding any simulator other than 8.2, even if you install older ones:

iphone - iOS Simulator 8.1 SDK missing in XCode 6.2 - Stack Overflow

You might want to watch that StackOverflow for any solutions, if you need to test with 8.1 or 7.1 simulator.

Here are the release notes:

Xcode 6 Release Notes

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