Actually I have post a question,but no response till now.
I found something.
This is my source code:
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height,
opacity:1
});
var backlayer = new Konva.Layer();
stage.add(backlayer);
onaccclick = function(){
hev.accelerate();
}
onbrakeclick = function(){
hev.brake();
}
......
I have insert a after div, but you cant find it in the spector:
If I lay it out of div,it will display.
I checked the definition of DIV,no such of limited.
Why?
3 Replies
Hello Xiao,
Could you please attach your complete sample application here, so that we can try to reproduce the same behaviour that you are seeing.
Thanks
Hi,
If you are trying to add an image to your Konva canvas, you are doing it all wrong. Please check Konva's website for details:
Image Tutorial | Konva - JavaScript 2d canvas framework
Konva Image Demo
body {
margin: 0;
padding: 0;
overflow: hidden;
background-color: #F0F0F0;
}
var width = window.innerWidth;
var height = window.innerHeight;
var stage = new Konva.Stage({
container: 'container',
width: width,
height: height
});
var layer = new Konva.Layer();
var imageObj = new Image();
imageObj.onload = function() {
var yoda = new Konva.Image({
x: 50,
y: 50,
image: imageObj,
width: 106,
height: 118
});
// add the shape to the layer
layer.add(yoda);
// add the layer to the stage
stage.add(layer);
};
imageObj.src = 'http://konvajs.github.io/assets/yoda.jpg';
No people visit now?
Waiting for help.